scratch waterworld

Basic Input and Output Scratch program

The Scratch program above shows an example of a program interacting with the user.

It is a simple program making use of the following Scratch blocks:

  • Say
  • Switch costume to
  • Change size by
  • Ask and wait
  • Answer
  • Join
  • Switch backdrop to
  • Wait
  • Set size to
  • When Green Flag

Re-arrange those blocks to create a similar program. Once done, share your work. Put the link to your work below in the Comments section.

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